Samsung and Google launch the $1,800 Galaxy XR — first Android XR headset with 4K‑per‑eye displays
Samsung’s first extended reality headset, built with Google and Qualcomm, is here. The Galaxy XR is the debut device for Android XR, priced at $1,800 — a little over half the cost of Apple’s Vision Pro. It’s available now in the US and Korea, with a specs sheet that leans on high‑resolution optics, lighter weight and deep Gemini voice integration.
Hardware highlights
- Displays: Dual micro‑OLED panels with 29M total pixels (approx. 3,552 × 3,840 per eye), covering 96% DCI‑P3; up to 90Hz refresh rate.
- Field of view: ~100° horizontal.
- Silicon: Snapdragon XR2+ Gen 2.
- Tracking & passthrough: Dual high‑res passthrough cameras, six external environmental cameras, interior eye‑tracking sensors.
- Biometrics: Iris recognition for unlock and password entry.
- Audio I/O: Dual speakers with Dolby Atmos; six microphones.
- Weight: 545g (1.2 lb) headset; external battery pack ~302g (0.7 lb).
- Battery life: ~2 hours general use, ~2.5 hours video; charge while in use.
- Comfort: Balanced frame, thicker forehead cushion, rear dial strap; detachable light shield.
- Connectivity: Wi‑Fi 7, Bluetooth 5.4; IPD range 54–70mm; prescription lens inserts available.
Android XR platform: apps, voice and multitasking
Android XR aims to feel familiar to Android users while adding spatial controls. You can navigate entirely via hand/eye tracking or speak naturally with Gemini (no wake word by default; can be disabled). Every Google Play app runs out of the box, with several reworked for mixed reality.
- Google Maps: Immersive View with 3D visuals; ask Gemini for local recommendations and jump into stitched 3D interiors.
- Google Photos: Cloud‑assisted “auto spatialization” adds layered depth to 2D photos and videos.
- YouTube & Google TV: 4K virtual theater, 180°/360° libraries, and a spatial tab for 3D content; voice search via Gemini.
- Chrome & Meet: Reworked for XR; multi‑window support lets you arrange resizable apps around your space, or have Gemini organize them for you.
Gaming, creation and peripherals
- Games at launch: NFL Pro Era, Inside [JOB], and more; Gemini can offer real‑time coaching/tips in supported titles.
- Creation: Adobe Project Pulsar (immersive video edits), with tools to add 3D depth and contextual captions.
- PC access: Link to your desktop (e.g., Steam Link) for traditional titles; tethered mode supports VR‑style operation.
- Inputs: Optional Galaxy XR controllers; supports Bluetooth gamepads, keyboards and mice.
Bundles, pricing and where to buy
- Headset: $1,800; available via Samsung.com and Samsung Experience Stores.
- Accessories: Galaxy XR Controller — $250; Galaxy XR Travel Case — $250.
- Financing: 24‑month (~$75/mo) online; 12‑ and 24‑month options in stores.
- Explorer Pack (buy by year‑end): 12 months of Google AI Pro, YouTube Premium (incl. Music), Google Play Pass; plus NFL Pro Era, Project Pulsar, Calm, Asteroid.
- Sports access: NBA League Pass (2025–26 season, US) or Coupang Play Sports Pass (Korea); YouTube TV promo ($1/mo for first 3 months) in select regions.
Why it matters
- Price vs. Vision Pro: At roughly half the cost, Galaxy XR lowers the barrier to high‑end mixed reality while pushing higher pixel density and an open app ecosystem.
- AI‑first interaction: Always‑available Gemini voice control suits a hands‑busy, input‑limited headset environment.
- Ecosystem signal: Android XR is set to expand beyond headsets to AI smart glasses, with partners like Warby Parker.
References and more info
- Full announcement and feature rundown
- Hands‑on impressions
- Android XR overview (Google)
- Order Galaxy XR
Note: Bundles, promos and financing vary by region and time. Confirm eligibility and end dates at checkout.
Discussion: Does Galaxy XR’s price, weight and Android XR app support make it your pick over Vision Pro — or will you wait for lighter smart glasses?
