Ubisoft’s Massive offers voluntary buyouts as RedLynx restructures — what it means for Star Wars Outlaws and Avatar

Ubisoft’s Massive offers voluntary buyouts as RedLynx restructures — what it means for Star Wars Outlaws and Avatar

Game development workspace

Ubisoft is initiating another round of cost-cutting and team realignment. Massive Entertainment — the studio behind The Division, Star Wars Outlaws and Avatar: Frontiers of Pandora — is offering employees a voluntary buyout program as it refocuses on The Division franchise, the Snowdrop engine and Ubisoft Connect. Separately, Helsinki-based RedLynx announced a proposed restructuring that could affect up to 60 roles.

What’s changing at Massive

  • Voluntary buyouts: Framed as a “voluntary career transition program” with financial and career assistance for eligible staff.
  • Where/when: Open to Massive’s Malmö, Sweden team through December 13, primarily targeting employees between projects awaiting new assignments (per local reporting).
  • Focus areas: The Division series, core tech (Snowdrop) and services (Ubisoft Connect). Notably absent from the focus note: Star Wars Outlaws and Avatar: Frontiers of Pandora.

RedLynx restructuring

  • Proposal: As part of Ubisoft’s effort to simplify, reduce costs and prioritize better, RedLynx said the plan could result in up to 60 layoffs.

Context: a tougher year and shifting priorities

  • Performance pressures: Following underperformance of high‑profile titles like Star Wars Outlaws and Avatar: Frontiers of Pandora, Ubisoft has closed or downsized offices in San Francisco, London and Leamington.
  • Headcount trend: Company headcount fell from 20,279 to 18,666 by the end of September last year.
  • Franchise consolidation: Ubisoft and Tencent recently launched Vantage Studios, now stewarding tentpoles including Assassin’s Creed, Far Cry and Rainbow Six.

What it could mean

  • For players: Expect continued emphasis on The Division and core tech/services. The omission of Star Wars and Avatar from Massive’s stated focus raises questions about future update cadence and long‑term support — but no official cancellations have been announced.
  • For developers: Voluntary exits and restructurings may trigger talent reshuffles across Ubisoft studios and projects as priorities narrow.

References:
Ubisoft Newsroom ·
Massive Entertainment ·
Background coverage and details

Discussion: Should Ubisoft double down on The Division and core tech, or keep investing in Star Wars and Avatar despite recent performance?

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