Baby Steps: Maxi Boch says the game isn’t finished — audio fixes and brighter plans ahead
Baby Steps isn’t finished — Maxi Boch, audio fixes and what’s next for the walking sim Baby Steps, the walking‑sim from Maxi Boch, Bennett Foddy and Gabe Cuzzillo, launched on September 23, 2025 — but developer Boch says the project still isn’t "done." The debut suffered launch‑day audio sampling and timing issues that affected many of the game’s reactive sounds, a core part of Boch’s audio‑first design. Boch, who previously worked on big music titles like Rock Band and Fantasia: Music Evolved, led the game’s dynamic audio system. The team used a mix of middleware and bespoke tooling to create reactive musical cues tied to Nate’s footsteps; late‑stage problems meant some samples didn't trigger as intended at release. What happened at launch Several audio samples and dynamic cues failed to…
